F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This document illustrates the network of people and resources that make up Green Hill Public Hill's Professional Learning ecosystem.
This PDF provides a sequence of activities that allow students to view and create planning templates and algorithms when making 'Choose Your Own Adventure' stories. Older students can use the visual programming language Scratch to build their stories.
This video explains the progress that South Kalgoorlie Primary School has made in the Digital Technologies in Focus project. It is the second in a series of four.
This PDF provides a list of suggested books or similar that identify and discuss key concepts, key ideas and related ways of thinking about Digital Technologies.
This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the third in a series of four.
This document presents the milestones in Wodonga South Primary School's participation in the Digital Technologies in Focus project.
This document provides a scaffold to teach and assess students’ understanding of how digital systems can be used to monitor and collect information used for mapping and making judgements about the environment. Students record information using digital systems to investigate a school need, then design solutions to improve ...
Simon Collier, Digital Technologies in Focus Curriculum Officer, takes viewers though a lesson from the Digital Technologies Hub exploring how machine learning can be used to organise photographs.
Dr Karen Joyce from STEM education provider She Maps discusses geospatial mapping and methods for teaching underpinning concepts to primary, secondary and tertiary students. Her presentation provides opportunities to think about how we might teach digital systems, data collection and interpretation to our students in context.
These matrices allow teachers to self-assess their proficiency with Digital Technologies. They include a notes section for teachers to plan future professional learning.
Martin Richards manages the Digital Technologies Hub. He discusses the relationship between artificial intelligence and the Australian Curriculum: Digital Technologies. Martin also shows some useful resources for teachers.
This newsletter from the Digital Technologies in Focus project includes information about school projects, data representation, the Australian Curriculum, and useful resources.
This newsletter from the Digital Technologies in Focus project includes information about schools projects, the Australian Curriculum, and useful resources.
Green Hill Public School is a small school located in Kempsey, New South Wales, on the Traditional Lands of the Djangadi/Dhangatti Peoples. It has recently expanded from a K–4 to a K–6 school. It has 28 students, 96 per cent of whom identify as Aboriginal and or Torres Strait Islander. Green Hill Public School was a finalist ...
This resource provides examples of ways Aboriginal and Torres Strait Islander Histories and Cultures can be integrated into Digital Technologies. Examples include 'classification and sorting data' and 'designing solutions'.
South Kalgoorlie Primary School is located in Kalgoorlie, Western Australia, on the Traditional Lands of the Wangkatja people of the North-Eastern Goldfields. It has about 450 students. Deanne Poole is the curriculum officer who works directly with the school to support the implementation of the Digital Technologies curriculum. ...
This PDF provides a line of sight from content descriptions to achievement standards in the Digital Technologies subject in the Australian Curriculum.
This article explores how children’s innate understanding of systems can be developed through deliberate educational programs that support systems thinking. This can happen by encouraging students to identify patterns, consequences and feedback (loops) associated with social, environmental and economic problems; and by ...
This video explains the progress that South Kalgoorlie Primary School has made in the Digital Technologies in Focus project. It is the third in a series of four.
Russell Scott, Co-Founder of multimedia design company Vortals, demonstrates some of the ways he teaches students about augmented reality, virtual reality, 2D, 3D and game design.